Sunday, 13 January 2008

Game Review: Call of Duty 4

This is a user review that I'm going to post on Gamespot.

Pros: Lots of intense gun fight, attractive and fluent storyline. Excellent graphics and sounds, which give you a realistic environment fighting in. Interesting bonus and cheats, particularly A Bad Year.

Cons: Why should the enemy be regenerated crazily in many scenes? No real co-operation, NPC only can help in shooting people, though, it helps a bit in most situations.

Call of Duty 4: Modern Warfare (COD4) is one of the most successful first-person shooter in 2007, available in multiple platforms, XBOX 360, PS3, and PC (also on PSP, but it's more like another title to me). The gaming is much alike as its predecessors, player follows the mission objects, which is very linear as parts of the default storyline, and completes all of them until the end. At first glance, this system might look quite boring, however, the intense gun fight and the seemingly co-operation gave player a very different experiences when Call of Duty first showed up in 2003. This great feature is integrated in COD4 even better than before.

There are two characters, if you don't count the gunner on AC-130 in, that player is able to control as usual, which lead player to involve multiple campaigns and, of course, different scenes. However, in COD4 the storyline is compacted as a whole, therefore player would feel like he/she is playing roles in an action movie, such as The Rock or Black Hawk Down. Though the objects are in a linear arrangement, they are quite variable in nature. For example, player is able to operate weapons on an AC-130 gunship in a mission, and an automatic 40mm grenade launcher on an CH-47 Chinook in another one. Of course in most circumstances, player has to face lots of enemy and intense gun fire if you don't push through that point as soon as you can. The most intriguing missions are the two that bring player back to fifteen years ago to execute an infiltration and assassination mission in the contaminated region near Chernobyl. There you have to stay your profile low and try not to get enemy's attention. This in some ways changes we FPS fans' perspective of what a sniper really is, definitely is not that simple as hiding behind a corner and shooting unaware people.

On the other hand, the extremely linear storyline might give player a dull feeling while replaying it through the relative short scenes, total 19 playable missions including the bonus. Moreover, the structure of storyline asks player to reach checking points to trigger events, and the enemy is regenerated over and over again around many of these checking points. While player reaches the next, no more enemy pops up at once. This experience makes some players feel frustrated after they have found it finally, because the skill of gunnery and all tactics seems to be unnecessary. All you have to do is to push yourself to the next checking point, if you are able to hold yourself to that point. The aforementioned gaming mode has lived as long as the original title existing in marketplace, even in combat your routes and tactics are fixed in accordance with the storyline and the checking points. I wonder why Infinity Ward hasn't tried a structure with multiple endings or multiple processes.

Fortunately, there are more funny things hidden in the game. Thirty laptop scattered in the whole game can be gathered to unlock cheating mode. Most cheats are funny but not useful at all, though they makes me laugh out loud, especially A Bad Year, which makes enemy become tires and explodes once they are killed. Unlimited ammo might be quite handy, and this cheat makes M203 grenade launcher become fearful because you may fire it repeatedly like an automatic weapon. For XBOX 360 player there are still more things to seek for, the achievement. Most achievements are simple to gain, some might be tricky, but the most difficult ones are those ask player to finish missions under Veteran difficulty. Since the gun fight in many missions is so intense, player would play many times in order to get through. However, because player can revive repeatedly from the checking points, you will be fine if you are patient enough.

Simply put, COD4 is a great game, it offers lots of entertainment and wonderful time to we players. Even though the linear storyline might confine the gaming experience, player still have many fruits to seek for. Infinity Ward has done a great job in adding new contents to an existing gaming mode, the way that we are familiar in the whole series of Call of Duty. I expect in the future title a more nonlinear storyline and freedom in combat, like co-operation and variable objects, are added into the game play. In that case, I'm sure COD will be pushed to a new frontier and probably become a perfect game all the time.

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